Features
- New overflow and margin options on row of cards element type in the map. By default cards are crammed on top of each other, overlapping if more cards than can fit in a row. However, now you can set it to overflow with the option for scrolling.
- Support for player = me/opponent on the map editor without mirroring. Great for singleplayer or asymmetrical games.
- Deck UI gains a delete button.
- Add support for text entry options into the choice action
- added first / take / uniq / reverse / shuffle support for arrays
- added in character replacement feature in the help text
- added pick sample action
- You can now target and position board elements, things like the hand, deck, buttons, etc, anywhere on the screen dynamically through the effect builder.
- UI: animate now has options for size changes and rotation.
- UI: Animate Position now supports arbitrary grid positions via x and y coordinates for placement. Now you no longer need to place targets relative to another target.
- You can now create an API key on admin/accessControl for third-party or native apps.
- Now you can set in the map editor, elements that are on a "UI Layer". These elements generally hug the edge of the screen regardless of the size or position of your main map. Basically, they behave as you would expect from UI/HUD.
- Map editor now supports scrollable maps
- Saving with the save action now support namespaces that won't interfere with one another.
- Many microtransactions and currencies added but we'll save the full logs on that for 16.10
Fixes
- Position cards and board elements relative to each other at an angle, now no longer just top, bottom, left, right, etc. Use arbitrary degrees.
- fixes to shuffle so that it updates client immediately
- Fix card select scroll container sizing, if the size changes due to CSS the scroll interactions will update as well.
- Fix posX attr on cards when it's changed
- Fix custom action targeting count bug
- Fix custom action and the "this card event" undo
- Fix bug where logging in doesn't show your avatar on the top right on the front page until refresh.
Changes
- Changes to the cards list, now if you resize your browser the cards list will respond.
- Cards with no images will now show no images in the preview instead of having a placeholder.
- Vastly improved map editor performance on large maps.
- Vastly improved the card selection popup, now takes lower resources on mobile and PC as well now properly supports scrolling on mobile.
- Eliminated the natural padding between the playContainer and the edge of the screen. It's not expected by users.
- recolored create card link for non-admins
- if cards have no image don't show the image section in the preview by default instead of a placeholder
- no longer trimming text replacements in order to not break intentional spaces.
- do not filter characters in effect names
- falsey matches NaN
- card type names on the card list now directly link to the admin/gameplay page