Features
- Turn timer implemented in Animal Kingdom with a new TimeBar UI. Config options control the time limit. For existing games that wish to port over the feature, you'll need to copy the new code from the following rule cards. Config: General, Per turn: Turn Timer, Init: Per Turn, and finally the CSS as well.
- Logs now show more information in the options, including the previous effect that called this effect.
- New cancel selects action. Intended to use with timers, it cancels all currently open selection requests recursively until undo.
- Specific cards can now be set as realtime not just the entire game. Realtime cards have their effects activate without waiting for wait blockers.
- Passings now show global variables. To set variables as global in a card's custom properties set the global_passing_id and the global_passing_[id]_tooltip
Changes
- Missing rule cards now show a warning in the logs and NOT a user-facing popup.
- Improve test loading screen error pages.
- Move starter collection and starter deck links back to “more”.
Fixes
- Fix some bugs with ui:wait.
- Fix forms saving “null” for empty array lines instead of removing them entirely.
- Fix issue with duplicate closing on select card dialogs.
- Update future turn desc