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  • dulst
  • core
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  • Change Log v15

Last edited by Kaoru Aoi Jan 06, 2019
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Change Log v15

New Features

  • Show player achievements and player data in-game. You can view them by using dulst.view("player1") and can be controlled with the dot syntax.
  • Send to Stack location random index
  • Add option to remove achievements.
  • Added $_targetUndefined for custom actions that have no target. If no target column is selected, it will return 1.
  • Allow custom js for enterprise clients.
  • Better dulst.view() in console. You can now use dot syntax. For example, dulst.view("player1.hand[2]")
  • You can iterate over objects with ‘each’ and get its key by using $valueKey

Changes

  • Effects list now shows rule triggers and “no action” if no action is selected.
  • Autohide non-selected card properties if a custom property is already selected.
  • customCardProperties now stay in game after the card loads. They were previously deleted.
  • When you fork a game, rename it to your name's game.
  • No wait option without running an effect
  • No instructions option without running an effect
  • show cards list and deck data in the dulst.view(‘game’)
  • Optimize add card to match with an nid index and a card title index. Both adding by nid and card title are now faster.
  • Initial game creation to link to wiki page
  • Play button now more visible.

Fixes

  • Fix wiki bugs
  • Search to work with display names of properties too.
  • Target: value can now output objects.
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  • Change Log v13
  • Change Log v14
  • Change Log v15
  • Change Log v16.1
  • Change Log v16.2
  • Change Log v16.3
  • Change Log v16.4
  • Change Log v16.5
  • Change Log v16.6
  • Change Log v16.7
  • Change Log v16.8
  • Change Log v16
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