Skip to content

GitLab

  • Menu
Projects Groups Snippets
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
  • C core
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Issues 81
    • Issues 81
    • List
    • Boards
    • Service Desk
    • Milestones
  • Monitor
    • Monitor
    • Incidents
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Analytics
    • Analytics
    • Value stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • dulst
  • core
  • Wiki
  • Realtime Games

Realtime Games · Changes

Page history
Update Realtime Games authored Jul 10, 2019 by Administrator's avatar Administrator
Show whitespace changes
Inline Side-by-side
Realtime-Games.md
View page @ dce232aa
Set the game property `realtime` to `1` to enable realtime gameplay.
Set the game property `realtime` to `1` to enable realtime gameplay. This can be done in the general config rule card.
## How it works
In realtime mode Dulst will automatically skip select waits and increment the turn counter 5 times a second or once every 200ms. Unlike in turn based mode where end turn increments the turn counter by 1, in realtime mode the turn counter increments by 200. This way time you can always tell how long it has been since the game started and time spent is independent of tick rate.
In realtime mode Dulst will automatically skip select waits and increment the turn counter 5 times a second, or once every 200ms. Unlike in turn based mode where end turn increments the turn counter by 1, in realtime mode the turn counter increments by 200. This way time you can always tell how long it has been since the game started and time spent is independent of tick rate.
### Card specific realtime
You can set specific cards to realtime as well. A card that is set to realtime has all of its effects also ignore waits.
\ No newline at end of file
Clone repository
  • Analytics Events
  • Animations
  • Basic Effect Building
  • Change Log v13
  • Change Log v14
  • Change Log v15
  • Change Log v16.1
  • Change Log v16.2
  • Change Log v16.3
  • Change Log v16.4
  • Change Log v16.5
  • Change Log v16.6
  • Change Log v16.7
  • Change Log v16.8
  • Change Log v16
View All Pages