Important Changes
- Chrome updates caused card shapes in game (making units oval) to not work, updated the CSS to fix this. You should update CSS from the latest version of Animal Kingdom. If you want to make just small changes you can update just the Shapes section.
- Games which have Version Control enabled now has their wiki pages controlled by GitLab's wiki. Changes in GitLab wiki will be reflected in the Dulst app. Now also supports markdown instead of using straight up html.
Features
- Mobile support for drag and drop.
- Hover preview to only show up on long press and not tap on mobile
- Hover preview to only show up on long press and not tap on mobile
- The admin/market page now has a new starting coins setting. The default is 25000.
- New achievements obtained audio setting found in the admin/audio page.
- New search option called matchmorecode: Start your search query with matchmorecode: to match text that are part of another word. For example “heal” would also return cards with “health”, “male” would also return cards with “female” and “haste” would return cards with “stat-haste”.
- You can now track arbitrary in-game events with the analytics action. Helps with tracking things like how many finished each stage of the tutorial, letting you know if it's too complex or needs UX improvement.
- Give effects undo.
- Incoming writeup of version control.
Changes
- Effect pointer lines on the right side of the effects list are now wider, and its width is dependent on the distance to the target. This should make it slightly easier to discern lines on busier cards.
- Updated the profile's achievement display visually.
- Wiki now redirects to Home as the home page instead of "Wiki Main Page".
- New "create new deck" event is now also recorded in analytics
- Big visual improvement to achievement obtained animation, now also show coin/point rewards.
- More attractive blurring effects when using modals.
- Made market packs taller.
- Effect comments now also show up at the top of the effect builder in addition to the bottom.
- Alphabeticalize events and undo events list.
- Hovering on cards in lists now shows a reaction, slightly delay keywords help's appearance.
- We're moving to not using $dollar signs on effect criteria passing. So now instead of $card, use card. In the future $card might pre-evaluate to another value.
Fixes
- Updated the CSS to fix bugs with sending cards to hidden locations. Look for "me-hidden" and "opponent-hidden" in the AK CSS and copy it to your game's CSS in the same spot.
- Fix display issues with sets and cards inserted.
- Fix display issues with sets that you cannot unlock due to level limits.
- Fix AI bug where it wouldn't make any moves in niche scenarios.
- Fix display bug when you have no achievements
- Fix effect list arrows for multi word effect names.
- Fix bug with css on mulligan where the shadows appear cut off.
- Fix bug with modals where it can sometimes show a scrollbar.
- Fix bug with custom actions not passing target: value
- Fix major bug with cropping images that makes it slightly off-sized.
- Fix major bug with cropping images that makes it slightly off-sized.
- Fix major bug with cropping images that makes it slightly off-sized.