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  • Change Log v17

Change Log v17 · Changes

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Update Change Log v17 authored Sep 07, 2019 by Kaoru Aoi's avatar Kaoru Aoi
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Change-Log-v17.md
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......@@ -28,6 +28,9 @@ param_[paramID]_label
param_[paramID]_tooltip
```
* You can hide certain fields from the target column with the `hiddenFields` property on custom actions. Enter a comma separated list of target fields to hide from the card designer when they're using this action. These fields would be fields that do not work with that action. Hiding them here can make the UI more intuitive.
* add-, change-, remove- prefixes for html attributes on card attribute changes. Explained in the animations article.
[[Animations]]
## Changes
* Effect pointer lines on the right side of the effects list are now wider, and its width is dependent on the distance to the target. This should make it slightly easier to discern lines on busier cards.
......@@ -49,6 +52,9 @@ param_[paramID]_tooltip
* add floatingText to ram animation when the card moves
* Allow sorting by custom card properties (have to edit it in code though, no UI support yet)
* Show error if event missing in trigger event.
* Alternative to countAs is "name". Works the same way.
* The player property ingame now exposes the achievements that the player has obtained, letting you make achievement based conditions.
## Fixes
......@@ -73,3 +79,4 @@ param_[paramID]_tooltip
* Fix issue where selecting game as the animation target causes animations to not play for players
* Fix issue with subtracting by negative values not working. Fix now allows for negative defense.
* Fix bug with sending card to location not respecting current state.
* Will no longer try to undo changes done to cards that ended up being removed from match in improperly optimized games. This fixes some AI freezes.
\ No newline at end of file
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