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  • Change Log v17

Change Log v17 · Changes

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Update Change Log v17 authored Sep 20, 2019 by Kaoru Aoi's avatar Kaoru Aoi
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Change-Log-v17.md
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......@@ -2,7 +2,7 @@
* Chrome updates caused card shapes in game (making units oval) to not work, updated the CSS to fix this. You should update CSS from the latest version of Animal Kingdom. If you want to make just small changes you can update just the Shapes section.
* Games which have Version Control enabled now has their wiki pages controlled by GitLab's wiki. Changes in GitLab wiki will be reflected in the Dulst app. Now also supports markdown instead of using straight up html.
* No longer puts stats on #playContainer in the HTML, now they are all on body. If you are using #playContainer in CSS attributes you should rewrite them to be on the body.
## Features
* Mobile support for drag and drop.
......@@ -31,6 +31,8 @@ param_[paramID]_tooltip
* add-, change-, remove- prefixes for html attributes on card attribute changes. Explained in the animations article.
[[Animations]]
* Dedicated servers are now available for select games. Enable the Servers option in the servers tab in your admin menu. *beta Enabling it will enable server side matches for all multiplayer games with singleplayer games currently still being handled client side.
* Added new allowAnyPlayer property. See the wiki page:
[[Custom Card Properties]]
## Changes
......@@ -55,6 +57,7 @@ param_[paramID]_tooltip
* Show error if event missing in trigger event.
* Alternative to countAs is "name". Works the same way.
* The player property ingame now exposes the achievements that the player has obtained, letting you make achievement based conditions.
* Minor performance optimization, no longer update the client for property changes on cards that aren’t visible.
## Fixes
......@@ -80,4 +83,7 @@ param_[paramID]_tooltip
* Fix issue where selecting game as the animation target causes animations to not play for players
* Fix issue with subtracting by negative values not working. Fix now allows for negative defense.
* Fix bug with sending card to location not respecting current state.
* Fixed bugs where keywords help and mouse next notifications are hidden under the overlay
* Fix issues with buttons and double-clicking on mobile.
* Will no longer try to undo changes done to cards that ended up being removed from match in improperly optimized games. This fixes some AI freezes.
* Fix neutral buttons incorrectly placed.
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