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* You can now comment out lines of code by starting the comments of any line with `//` or `/*... */` for multiple line blocks.
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* You can now select multiple lines to copy and paste them between cards (works between tabs)
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* You can now rename params including built-in params for specific rule cards in custom actions. Your custom action might need to relabel default parameters that have non matching tooltips or labels due to your different specific uses for them. Relabel by setting these label and tooltip properties, but without the initial `param_id` (very important).
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```
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param_[paramID]_label
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param_[paramID]_tooltip
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```
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* You can hide certain fields from the target column with the `hiddenFields` property on custom actions. Enter a comma separated list of target fields to hide from the card designer when they're using this action. These fields would be fields that do not work with that action. Hiding them here can make the UI more intuitive.
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## Changes
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* Effect pointer lines on the right side of the effects list are now wider, and its width is dependent on the distance to the target. This should make it slightly easier to discern lines on busier cards.
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* Send error if target player not found.
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* add floatingText to ram animation when the card moves
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* Allow sorting by custom card properties (have to edit it in code though, no UI support yet)
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* Show error if event missing in trigger event.
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## Fixes
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... | ... | @@ -65,4 +71,5 @@ |
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* Fix selects where the split into array needs to happen after eval.
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* Hide give yourself cards button on lists.
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* Fix issue where selecting game as the animation target causes animations to not play for players
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* Fix issue with subtracting by negative values not working. Fix now allows for negative defense. |
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\ No newline at end of file |
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* Fix issue with subtracting by negative values not working. Fix now allows for negative defense.
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* Fix bug with sending card to location not respecting current state. |