Skip to content

GitLab

  • Menu
Projects Groups Snippets
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
  • D dulst
  • Group information
    • Group information
    • Activity
    • Labels
    • Members
  • Issues 118
    • Issues 118
    • List
    • Board
    • Milestones
  • Merge requests 0
    • Merge requests 0
  • Packages & Registries
    • Packages & Registries
    • Package Registry
Collapse sidebar
  • dulst
  • Issues

  • Open 118
  • Closed 62
  • All 180
  • Priority Created date Updated date Milestone due date Due date Popularity Label priority Manual Title
  • Add support for equips and arbitrary number of them.
    animalkingdom#18 · created Jan 06, 2019 by Kaoru Aoi   To Do discussion enhancement
    • 0
    updated Jan 06, 2019
  • New card summoning animation
    core#51 · created Jan 06, 2019 by Kaoru Aoi   enhancement graphics to do
    • 0
    updated Aug 24, 2019
  • Auto remove improper cards when removing the hero from your deck.
    core#50 · created Jan 06, 2019 by Kaoru Aoi   v19   enhancement to do
    • 0
    updated Aug 24, 2019
  • Rules Config Wiki page and documentation
    animalkingdom#17 · created Jan 06, 2019 by Kaoru Aoi   v16   critical documentation
    • 0
    updated Aug 24, 2019
  • Daily Quest Implementation Example
    core#45 · created Jan 06, 2019 by Kaoru Aoi   v19   enhancement to do
    • 0
    updated Aug 24, 2019
  • Features Comparison Chart
    core#44 · created Jan 06, 2019 by Kaoru Aoi   v18   growth to do
    • 0
    updated Aug 24, 2019
  • Hot reload solution
    core#43 · created Jan 04, 2019 by Kaoru Aoi   v20   general dev ux suggestion
    • 1
    updated Nov 02, 2023
  • When crane turned one of my gemini units into a Poacher it immediately died afterwards.
    animalkingdom#16 · created Jan 03, 2019 by Kaoru Aoi   bug
    • 0
    updated Jan 03, 2019
  • Power Use Animation
    animalkingdom#14 · created Jan 03, 2019 by Kaoru Aoi   v18
    • 3
    updated Aug 18, 2019
  • Games Modes Planning
    animalkingdom#13 · created Jan 03, 2019 by Kaoru Aoi   To Do discussion
    • 0
    updated Jan 03, 2019
  • Mobile Styles   2 of 3 tasks completed
    core#37 · created Jan 02, 2019 by Kaoru Aoi   v18   enhancement to do
    • 1
    updated Nov 02, 2023
  • Version Control Integration Stage 2
    core#36 · created Jan 02, 2019 by Kaoru Aoi   v17   critical enhancement
    • 0
    updated Aug 24, 2019
  • Tooltip up and alphabeticalize every event under trigger on event and trigger event
    core#32 · created Jan 02, 2019 by Kaoru Aoi   v17   documentation enhancement
    • 0
    updated Jan 21, 2019
  • A goto definition or goto examples link for every effect trigger, event, custom action, or custom passing?
    core#31 · created Jan 02, 2019 by Kaoru Aoi   discussion general dev ux suggestion
    • 2
    updated Aug 24, 2019
  • CSS Options
    animalkingdom#12 · created Jan 01, 2019 by Kaoru Aoi
    • 1
    updated Jan 01, 2019
  • Middle Click on Cards to Inspect their game properties
    core#26 · created Jan 01, 2019 by Kaoru Aoi   general dev ux suggestion
    • 0
    updated Aug 24, 2019
  • Fix load order so that you can inject into things like prePlayComplete events with game mode rules instead of replacing the entire card.
    animalkingdom#11 · created Dec 28, 2018 by Kaoru Aoi   To Do documentation suggestion
    • 0
    updated Dec 28, 2018
  • It should be possible to extend the config instead of replacing it entirely
    animalkingdom#10 · created Dec 26, 2018 by Kaoru Aoi
    • 0
    updated Dec 26, 2018
  • Boss mode changes
    animalkingdom#9 · created Dec 26, 2018 by Kaoru Aoi   To Do discussion enhancement
    • 1
    updated Dec 26, 2018
  • Tutorial   13 of 20 tasks completed
    animalkingdom#7 · created Dec 25, 2018 by Kaoru Aoi   v16   Doing discussion tutorial
    • 0
    updated Aug 10, 2019
  • Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • Next