Games Modes Planning
Copied from discord:
for a blank game i think we'll just go for the straight list as shown in the initial scroll screen I envision when players are starting out they get sent to a "single player" screen there's an initial tutorial, then various SP modes where they have to win as each animal
and then once they complete the SP they get moved to the "regular" screen where the starter modes are more hidden. and the normal / ranked / single player challenges? / modes are primary nav and the starter modes are a single small button that they can use to expand the starter into that initial screen