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  • dulst
  • Issues

  • Open 118
  • Closed 62
  • All 180
  • Priority Created date Updated date Milestone due date Due date Popularity Label priority Manual Title
  • Give all powers its Card. Refactor it to use custom properties and a power target instead of usefromlocation buttons.
    animalkingdom#8 · created Dec 26, 2018 by Kaoru Aoi   v17   Doing bug documentation rules
    • CLOSED
    • 0
    updated Aug 20, 2019
  • Insert events in between Targeting and the effect actually running so that animations / audio starts in between those steps instead of before and after the whole thing
    animalkingdom#15 · created Jan 03, 2019 by Kaoru Aoi   v18
    • CLOSED
    • 1
    updated Aug 18, 2019
  • Ability to open cards from Docs or Forums
    core#71 · created Jan 21, 2019 by Kaoru Aoi   v17
    • CLOSED
    • 0
    updated Aug 10, 2019
  • Sets to gain feature to allow insertion of most common, most copies card (whatever it is it's automatically found).
    core#73 · created Feb 12, 2019 by Kaoru Aoi   v17   progression
    • CLOSED
    • 0
    updated Aug 08, 2019
  • Connection lines from one effect to the ones that they are calling through "trigger effect" or "verify true".
    core#60 · created Jan 11, 2019 by Kaoru Aoi   v19
    • CLOSED
    • 1
    updated Aug 07, 2019
  • New card property: Cards to "count as" other cards
    core#10 · created Dec 19, 2018 by Kaoru Aoi   v20   enhancement future feature
    • CLOSED
    • 1
    updated Aug 07, 2019
  • Profile Achievements UI
    core#27 · created Jan 01, 2019 by Kaoru Aoi   v18   future feature progression to do
    • CLOSED
    • 1
    updated Aug 07, 2019
  • Make sure the floating text works via damageTakenRecord instead of health changes.
    animalkingdom#35 · created Jul 25, 2019 by Administrator   v17   Doing
    • CLOSED
    • 1
    updated Aug 07, 2019
  • Shortcuts to go to next and prev lines in effect builder.
    core#64 · created Jan 12, 2019 by Kaoru Aoi   enhancement
    • CLOSED
    • 1
    updated Aug 07, 2019
  • Auto give-card
    core#74 · created Mar 23, 2019 by Administrator
    • CLOSED
    • 1
    updated Aug 07, 2019
  • Turn timer
    core#18 · created Dec 25, 2018 by Kaoru Aoi   v18   discussion enhancement
    • CLOSED
    • 2
    • 1
    updated Jul 11, 2019
  • Custom Passing
    core#30 · created Jan 02, 2019 by Kaoru Aoi   v18   discussion documentation
    • CLOSED
    • 2
    updated Jul 11, 2019
  • If the match is already complete and the winner closes the tab before the loser, the loser gets a you win screen.
    core#77 · created May 07, 2019 by Administrator   v16   bug: unconfirmed
    • CLOSED
    • 0
    updated Jun 08, 2019
  • Click out of the mulligan window when it's opening
    core#76 · created May 06, 2019 by Administrator   v16   doing
    • CLOSED
    • 0
    updated Jun 03, 2019
  • Allow requires in decks to require more than one prop like reqSource
    core#78 · created May 30, 2019 by Administrator
    • CLOSED
    • 0
    updated Jun 01, 2019
  • Ability to quit / retire from a game.
    core#75 · created Mar 26, 2019 by Administrator   v16   doing
    • CLOSED
    • 0
    updated Apr 08, 2019
  • Version Control Integration Stage 1
    core#35 · created Jan 02, 2019 by Kaoru Aoi   v18   future feature
    • CLOSED
    • 0
    updated Feb 11, 2019
  • Hide action source and action source target when not building on rule cards
    core#42 · created Jan 03, 2019 by Kaoru Aoi   v17
    • CLOSED
    • 0
    updated Feb 11, 2019
  • Rename Board Editor to Map Editor
    core#21 · created Dec 26, 2018 by Kaoru Aoi   v17   to do
    • CLOSED
    • 0
    updated Feb 07, 2019
  • More easily accessible player game profile.
    core#46 · created Jan 06, 2019 by Kaoru Aoi   v17   to do
    • CLOSED
    • 0
    updated Feb 07, 2019
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