Skip to content

GitLab

  • Menu
Projects Groups Snippets
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
  • C core
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Issues 81
    • Issues 81
    • List
    • Boards
    • Service Desk
    • Milestones
  • Monitor
    • Monitor
    • Incidents
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Analytics
    • Analytics
    • Value stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • dulst
  • core
  • Issues
  • #130

Closed
Open
Created Jun 13, 2024 by zonta213@zonta213

Game doesnt fire disconnect trigger when a player disconnects or closes the game

This is something that is happening from at least 3 days ago. When testing while in /play/test/test if you close one of the tabs the game wont fire the disconnected trigger and the rule card for handling the lose event to the owner of the disconnection wont work. Tried changing the rule to fire when opponent disconnected but still didnt work.

At frist I thought it was something with my ow rule card but this keeps happening even if I create a new Animal Kingdom and test it right away.Grabación_2024-06-13_082927__1_

Edited Jun 13, 2024 by zonta213
Assignee
Assign to
Time tracking