Potential Bug: CSS not showing on "opponent-" locations not even in beta (CONTINUED)
While the last trouble with this issue was seemingly fixed in beta, I seemed to have other issues when trying to get it to work in my game, likely due to some wonky code I made. Here is the current issue though:
I have now set it like this
&[data-location="opponent-purgatory"]
&[data-location="me-purgatory"]
.media-content
unitShape()
transition anim_deathSlice 0.35s
This suggests that when the card is sent to "purgatory" it will play the transitional animation however: Consistently this will ALWAYS work for friendly units and NEVER work for enemy units. At least I have yet to experience otherwise.
I do not know if this is a bug on dulst, or an issue on my part. Here is the game for testing it, when units are killed they are sent to purgatory automatically. beta.dulst.com/fairytemplate-shadowverse