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  • dulst
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  • #118

Closed
Open
Created Nov 17, 2023 by Fairy Fair@fairyfair

Potential Bug: CSS not showing on "opponent-" locations not even in beta (CONTINUED)

While the last trouble with this issue was seemingly fixed in beta, I seemed to have other issues when trying to get it to work in my game, likely due to some wonky code I made. Here is the current issue though:

I have now set it like this

    &[data-location="opponent-purgatory"]
    &[data-location="me-purgatory"]
      .media-content
        unitShape()
      transition anim_deathSlice 0.35s

This suggests that when the card is sent to "purgatory" it will play the transitional animation however: Consistently this will ALWAYS work for friendly units and NEVER work for enemy units. At least I have yet to experience otherwise.

I do not know if this is a bug on dulst, or an issue on my part. Here is the game for testing it, when units are killed they are sent to purgatory automatically. beta.dulst.com/fairytemplate-shadowverse

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