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  • dulst
  • Issues

  • Open 118
  • Closed 62
  • All 180
  • Priority Created date Updated date Milestone due date Due date Popularity Label priority Manual Title
  • Level Up Animations
    core#66 · created Jan 14, 2019 by Kaoru Aoi   progression to do
    • 0
    updated Jan 14, 2019
  • Broken card: Stampede
    animalkingdom#30 · created Jan 14, 2019 by Kaoru Aoi   bug confirmed
    • 0
    updated Jan 14, 2019
  • In config documentation, explain renaming property settings instead of changing property ids
    core#65 · created Jan 14, 2019 by Kaoru Aoi   v17   critical documentation
    • 0
    updated Aug 07, 2019
  • Cards like Ocelet and PostUpdate should only trigger on their turn.
    ai#6 · created Jan 13, 2019 by Kaoru Aoi
    • 0
    updated Jan 13, 2019
  • Make the AI try only up to a certain number of possible moves
    ai#5 · created Jan 13, 2019 by Kaoru Aoi
    • 0
    updated Jan 13, 2019
  • Use dot syntax to combine many verify lines in Set Attack Eli and Set Play Eli and Set Attack Target Eli into 1.
    ai#4 · created Jan 13, 2019 by Kaoru Aoi
    • 0
    updated Jan 13, 2019
  • Optimize effect select card a special case for no filters
    ai#3 · created Jan 13, 2019 by Kaoru Aoi
    • 0
    updated Jan 13, 2019
  • Optimize Media Events to not run in Sim
    ai#2 · created Jan 13, 2019 by Kaoru Aoi
    • 0
    updated Jan 13, 2019
  • In-Game call preapproved javascript for all users from the custom javascript field.
    core#59 · created Jan 11, 2019 by Kaoru Aoi   v19   enhancement to do
    • 0
    updated Aug 24, 2019
  • Fade out Upgrade after use, currently it looks weird with it being stuck there and then suddenly disappearing.
    animalkingdom#28 · created Jan 10, 2019 by Kaoru Aoi   v18   enhancement graphics
    • 0
    updated Jan 10, 2019
  • Clicking on Edit View from the non-staff preview shouldn't change the url
    core#57 · created Jan 10, 2019 by Kaoru Aoi   v18   bug: reproduced bug: unconfirmed to do
    • 0
    updated Jan 10, 2019
  • Write a second card read-through, this time focusing on assign variables and effect triggers.
    core#56 · created Jan 10, 2019 by Kaoru Aoi   v16   documentation doing
    • 0
    updated Aug 24, 2019
  • Effects that have "run rule card" should have links going to that rule card next to the effect line.
    core#54 · created Jan 09, 2019 by Kaoru Aoi   general dev ux suggestion
    • 0
    updated Aug 24, 2019
  • Complete "Single Player Battle Royale"
    animalkingdom#26 · created Jan 08, 2019 by Kaoru Aoi   v18   Doing
    • 0
    updated Jan 21, 2019
  • Create a chrome devtools extension
    core#53 · created Jan 08, 2019 by Kaoru Aoi   v30   general dev ux suggestion
    • 0
    updated Aug 24, 2019
  • Jewel Wasp is broken.
    animalkingdom#25 · created Jan 07, 2019 by Kaoru Aoi   bug
    • 0
    updated Jan 07, 2019
  • Card buff animation
    animalkingdom#23 · created Jan 07, 2019 by Kaoru Aoi   graphics
    • 0
    updated Jan 07, 2019
  • Heal animation
    animalkingdom#22 · created Jan 07, 2019 by Kaoru Aoi   graphics
    • 0
    updated Jan 07, 2019
  • Effect descriptions on game rule combat and game rule damage
    animalkingdom#21 · created Jan 07, 2019 by Kaoru Aoi   v17   documentation
    • 0
    updated Jan 07, 2019
  • When whale is played over a weapon the weapon is visually placed under the whale z-index
    animalkingdom#20 · created Jan 07, 2019 by Kaoru Aoi   bug
    • 0
    updated Jan 07, 2019
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