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**Common Terms**
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**Play**
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To play a card means to activate it, or in the case of Units to place it on the Board.
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**Special Keywords**
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**
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Hidden**
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This Unit may not be attacked or targeted by an ability until it comes out of hidden. Using an ability or attacking makes a Hidden Unit come out of Hidden.
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**Vanguard**
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A Unit with Vanguard being on your side of the board means other Units that are not Vanguard on your side of the board may not be targeted by attacks.
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**Twist**
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Twists are played on your turn but activated on your opponent's turn.
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**Rush**
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When a Unit has Rush it may attack the first turn it was played.
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**Invoke**
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When a Unit is played the Invoke ability is activated.
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**Legacy**
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When a Unit is destroyed activate the **Legacy** ability.
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**Warm Up**
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While damaged, this Unit gains the stated effect.
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**Last Life**
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When a Unit is destroyed, revive it with 1 Health and without **Last Life**.
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**Frenzy**
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This Unit may attack twice per turn.
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**
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Snipe**
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When this Unit attacks it does not suffer any damage from the attack target.
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**Shield**
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The first time this Unit takes damage that damage is negated.
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**Offensive**
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Activate ability when attacking.
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**Defensive**
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Activate ability when attacked.
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**Repeat**
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Something happens at the start of every one of your turns.
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**Knocked-back**
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Cannot attack for 1 turn.
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**Sacrifice**
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May be played only by sacrificing Units you control. |
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\ No newline at end of file |