|  |  |  | **Common Terms** | 
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|  |  |  | **Play** | 
|  |  |  | To play a card means to activate it, or in the case of Units to place it on the Board. | 
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|  |  |  | **Special Keywords** | 
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|  |  |  | ** | 
|  |  |  | Hidden** | 
|  |  |  | This Unit may not be attacked or targeted by an ability until it comes out of hidden. Using an ability or attacking makes a Hidden Unit come out of Hidden. | 
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|  |  |  | **Vanguard** | 
|  |  |  | A Unit with Vanguard being on your side of the board means other Units that are not Vanguard on your side of the board may not be targeted by attacks. | 
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|  |  |  | **Twist** | 
|  |  |  | Twists are played on your turn but activated on your opponent's turn. | 
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|  |  |  | **Rush** | 
|  |  |  | When a Unit has Rush it may attack the first turn it was played. | 
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|  |  |  | **Invoke** | 
|  |  |  | When a Unit is played the Invoke ability is activated. | 
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|  |  |  | **Legacy** | 
|  |  |  | When a Unit is destroyed activate the **Legacy** ability. | 
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|  |  |  | **Warm Up** | 
|  |  |  | While damaged, this Unit gains the stated effect. | 
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|  |  |  | **Last Life** | 
|  |  |  | When a Unit is destroyed, revive it with 1 Health and without **Last Life**. | 
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|  |  |  | **Frenzy** | 
|  |  |  | This Unit may attack twice per turn. | 
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|  |  |  | Snipe** | 
|  |  |  | When this Unit attacks it does not suffer any damage from the attack target. | 
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|  |  |  | **Shield** | 
|  |  |  | The first time this Unit takes damage that damage is negated. | 
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|  |  |  | **Offensive** | 
|  |  |  | Activate ability when attacking. | 
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|  |  |  | **Defensive** | 
|  |  |  | Activate ability when attacked. | 
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|  |  |  | **Repeat** | 
|  |  |  | Something happens at the start of every one of your turns. | 
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|  |  |  | **Knocked-back** | 
|  |  |  | Cannot attack for 1 turn. | 
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|  |  |  | **Sacrifice** | 
|  |  |  | May be played only by sacrificing Units you control. | 
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