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  • Kaoru Aoi
  • 18996468-Dulst-Community-TEST
  • Wiki
  • AI Config

Last edited by Kaoru Aoi Apr 08, 2020
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AI Config

MOVES_AHEAD: Controls how many moves (within a turn, a move is any click or selection) ahead the AI will plan. A high number here will allow the AI to more intelligently play combos. Higher numbers will result in exponentially slower performance with marginal strength increases. 3 is recommended for the average AI. 5 is strong and slow.

EXECUTION_LIMIT: Gives a hard cap on AI execution. If you increase MOVES_AHEAD this number will also need to be increased for it to be effective. Having a smaller EXECUTION_LIMIT prevents excessive resource use but may cause the turn to take too long. If the limit runs out, then the AI will not have reached the potential set by moves ahead and may be significantly weaker.

AI_AUTOMATIC_SCALING: Automatically reduce the MOVES_AHEAD and EXECUTION_LIMIT if there are many possible moves in a turn. This keeps the time taken reasonable and consistent throughout the game.

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